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AI Insights · Timothy · January 2022

Top 5 First Person Games on Android in Costa Rica - Q4 2021

Discover the performance of the top 5 first-person games on Android in Costa Rica during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 First Person Games on Android in Costa Rica - Q4 2021

In the fourth quarter of 2021, the top 5 first-person games on the Android platform in Costa Rica demonstrated various trends in downloads, revenue, and active users. Here’s a detailed look at their performance:

Call of Duty: Mobile Season 8 experienced fluctuating weekly revenue, starting at approximately $9.6K and closing the quarter at about $6.4K. Weekly downloads displayed a downward trend initially but saw a slight rise towards the end, peaking at 2.4K in the final week of December. The game’s weekly active users saw a gradual decrease from 38.2K at the beginning of the quarter to 32.5K by the end.

Minecraft showed consistent weekly revenue, ranging between $1.3K and $2.6K. Downloads remained relatively stable, varying between 368 and 571 weekly. Active users saw moderate fluctuations, peaking at around 29.6K in the week of December 20 before slightly dropping to 29.2K by the end of the quarter.

Chapters: Interactive Stories had a mixed performance in terms of weekly revenue, starting at $345 and dipping to $132 mid-quarter before ending at $221. Weekly downloads saw a significant drop from 686 in early October to a low of 101 in mid-November, then recovering to 234 by the end of December. Active users followed a similar trend, starting at 2.9K, declining to 1.5K, and then recovering to 1.8K.

Fishing Clash: Sport Simulator maintained modest weekly revenue, peaking at $346 in late November. Downloads were highest in mid-October at 819, but significantly dropped to around 132-196 towards the end of the quarter. Active users also saw a decline, from 1.1K in early October to around 551 by the end of December.

Sniper 3D: Gun Shooting Games had a relatively stable weekly revenue, ranging from $143 to $244. Downloads peaked impressively at 5.8K in the week of December 20. The game’s active users showed a strong upward trend, starting at 14.9K and reaching 26.6K by mid-December before slightly decreasing to 25.9K at the end of the quarter.

These insights are derived from Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022